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Handmade Hero Day 461 - Checking for File Date Changes
Handmade Hero Day 460 - Providing Platform File Information to the Game
Handmade Hero Day 463 - Preparing HHAs for Rewriting
Handmade Hero Day 466 - Loading and Displaying HHA Files as Text
Handmade Hero Day 467 - Updating the Game to HHA Version 1
Handmade Hero Day 465 - Updating HHAs from V0 to V1
Handmade Hero Day 440 - Introduction to Function Approximation with Andrew Bromage
Handmade Hero Day 426 - Debugging Lighting Persistence
Handmade Hero Day 464 - Applying Asset Types and Tags to Imported PNGs
Handmade Hero Day 450 - Supporting All Room Connection Directions
Handmade Hero Day 462 - Extracting Asset Tiles from Gridded PNGs
Handmade Hero Day 468 - Handling Annotation Data During Import